The Caravan

The heart of any adventure into the Ultraviolet Grasslands is the Caravan. The journey will take months and cover thousands of miles. The Caravan is the party’s home and only source of income and refuge between the scattered outposts of “civilization.”

The Caravan is four weeks into its journey and is currently at the Porcelain Citadel.

Currently, the Caravan is carrying 48 sacks of trade goods and 12 sacks of supplies. Party member’s supplies are being carried by them or are in the autowagon.
There are 10 people on the caravan; the caravan leader, 6 drivers, and 3 party members. They require 10 sacks of supplies.
There are 10 draft animals (who subsist by grazing).

  1. Wagon 1 – Solid Wagon (12 sacks) – 2 Horses
    Driver: Jerik Tomah (Grasslander Barbarian; also the caravan’s guide)
    Carrying 12 sacks of Livingstone Bricks.
    Woger de R.F.D. tends to ride on this wagon with Jerik
  2. Wagon 2 – Solid Wagon (12 sacks) – 2 Horses
    Driver: Tolin Kran (Orc Fighter)
    Carrying 12 sacks of Livingstone Bricks.
  3. Wagon 3 – Solid Wagon (12 sacks) – 2 Horses
    Driver: Sehsha Abal (Dwarven Rogue)
    Carrying 12 sacks of Livingstone Bricks.
  4. Wagon 4 – Solid Wagon (12 sacks) – 2 Horses
    Driver: Vorn Benta (Goblin Rogue)
    Carrying 12 sacks of Vampire Wine.
    Members of the party tend to ride on this wagon.
  5. Wagon 5 – Light Wagon (6 Sacks) – 1 Horse
    Driver: Corish Veil (Human Artificer)
    Carrying 6 sacks of supplies
  6. Wagon 6 – Light Wagon (6 Sacks) – 1 Horse
    Driver: Shent Mayla (Goblin Cleric)
    Carrying 6 sacks of supplies
  7. Autowagon 1 – Light Autowagon (3 sacks) – Self-propelled
    Driver: One of the party
    Damaged autowagon found and repaired by Duman, then left for the party’s use.