The Journey

  1. Arrival at the Violet City – A diverse group of travelers arrive at the Violet City with the intention of crossing the Ultraviolet Grasslands and reaching the Black City.
  2. The Last Chair Salon – The party spends an evening at the Last Chair Salon, the last vestige of civilization before the Ultraviolet Grasslands, and finds that even here there are mysteries.
  3. The Low Road and the High – The caravan reaches The Low Road and the High, and question the locals and other travelers there about their surroundings.
  4. The Rusted Hand & The Crystal Forest – The party sleeps at the Inn, and both Mortimer and Syrvelse have unexpected visitors. They then proceed to explore The Rusted Hand and discover its “unusual” effect, and the Crystal Forest, where they found a source of wealth, and danger.
  5. The Vome Attack – The party is attacked by Vomes, but they prove triumphant in combat. They return to The Low Road and the High where they sell their crystals for a nice profit, then start on the road leading to the Porcelain Citadel.
  6. Arrival at the Porcelain Citadel – The Caravan arrives at the Porcelain Citadel and learns the secret of the Porcelain Princes and their “polybodies”.
  7. The Polybody Sleeving Facility – The party enters the Polybody Sleeving Facility and is given a tour by the unwitting supervisor.
  8. Entering and Breaking – The staff has been disposed of and the party sets out to render the facility useless.
  9. Leaving a Mess Behind – The party fights the mindless bodies of the polybody donors, and find a number of gems of great value to the Silicon Satraps.
  10. A Departure in the Night – The party awakens to find one of their members missing.